User interface for advanced controllers creation, you can view the controller shape, can be binded to a joint directly, preview ability, creates zero, color override, and so on :)

This tool allows you to edit the attributes of all the selection in one click (or two)

The common commands available via the hotbox menu concern shape's / mesh editing, but, as a rigger, as an animator, as a render guy, you don't need these tools. What about having your own :) ?

Welcome to Skiin script, this is an evolutive weights / effector manager for Maya. Allowing you to export / import (almost) whatever you want from your Maya rig scene !